Veilstrike: Zero Hour
A browser FPS across six operations. Walk, sprint, jump, roll, kneel or crawl, then use interiors, ramps and rooftop bridges to flank a bot squad.
Play it here
Press the button and it runs inside this page. Nothing is downloaded until you do, so reading and leaving costs you nothing. No install, no sign-in.
Who it is for
Players who want short tactical firefights with stance changes and vertical routes
What it does
- Six maps: harbour, depot, desert outpost, city district, refinery and woodland relay
- Walking, sprinting, jumping, rolling, kneeling and prone movement
- Enterable interiors, climbable ramps, split-level roofs, bridges and lookouts
- Bots route through the same vertical network to follow the player's elevation
- Male and female characters, varied uniforms, planted feet and corrected weapon grips
- Physical ragdolls that remain briefly before fading
- Five loadout slots: rifle, pistol, shotgun, sniper rifle and smoke grenade
- Four-target operations, five-wave survival and online kill rankings
Where it is going
The first build was a shooting range that happened to run in a browser. Character work then split the toy-like motion into specific problems: joint rotation, sliding feet, weapon grips and death. Dedicated stance clips and physical ragdolls followed. The newest change makes the maps vertical. Every operation now connects a ground entrance to an interior, ramp, rooftop bridge and lookout, and bots calculate a route through those same levels.
Written while building it

Status
Public prototype
- StartedSeptember 2026
Before you play
- Keyboard and mouse are required. Click the game to lock mouse aiming
- The first run downloads the 3D character files and may take a moment
- Leaderboard nicknames are public
- This is currently bot training, not online multiplayer
Links
Tried it?
Tell me what worked, what did not, or what broke. Feedback is read before it is published. The feedback page is in Korean.